
VULCAN (A button): a devastating forward firing set of plasma bursts (heavy fire forwards the enemy). The soundtrack was so popular that it was reprinted by Absord Music Japan (Radiant Silvergun Soundtrack + - ABCA-5043) on. Toshiba EMI released a limited-edition soundtrack album for this game (Radiant Silvergun Soundtrack + - TYCY-5613) on. Cartridge ID: 610-0374-98 Players: 2 Control: 8-way joystick Buttons: 3 TRIVIA Radiant Silvergun was released in May 1998 in Japan.


These are:Īt the start of a game, the player's weapons are very weak, but they can be 'powered-up' by shooting same-coloured enemies (chaining), in a fashion similar to gaining experience for a weapon in a role playing game. In addition, players can activate 4 extra weapons using a combination of the t3 fire buttons. Silvergun's control panel consists of 3 different fire buttons, each of which activates a different weapon either 'Vulcan', 'Homing' or 'Spread'. Unlike other shoot-em-ups, all of the game's weapons are available to the player from the very beginning. Part of the reason for the game's huge success is in the implementation of its weapons system. Fortunately, there's a group of slap-happy space cadets who are up in orbit who aren't affected by the explosion, but witness it, so they decide to do something about it - which means finding a way to travel back in time to avert the catastrophe before it happens! Radiant Silvergun is a vertically scrolling shoot-em-up rendered with a superb mix of 2 & 3-D graphics, and is widely considered to be the finest ever game of its type in what is a very crowded genre. The mysterious alien device detonates while being probed, starting a chain reaction which destroys the entire planet. Sometime in the future, scientists have discovered a diamond-shaped alien device deep in space.

published 24 years ago: Radiant Silvergun © 1998 Treasure. I've been humming it whenever I haven't been playing.Sega ST-V cart. Finally, Radiant Silvergun's epic soundtrack is fantastic. But we've been having a blast playing local two-player here in the IGN office.
#Radiant silvergun full#
Full disclosure: I have not had a chance to test the online multiplayer, yet. For multiplayer, you can bring a friend along either locally or online. I find it refreshing to play a shooter that has more to offer than just crazed gunplay (although there is nothing wrong with crazed gunplay, either).

Playing this way turns the game into more of a puzzler where you must choose carefully which enemies you blow up. The other major aspect of Radiant Silvergun is the color-coded combo system that rewards you with bonus experience points for consecutively shooting down enemies of the same ilk. Effectively, the guns you prefer will always become more and more powerful just by playing the game. You earn experience points for the kills you make with each gun that automatically level up that particular weapon. It gives you seven weapons right from the start that all work well in different situations. Radiant Silvergun's trick is that it doesn't have any power-ups. This addictive feature makes you feel like a play session is never wasted, no matter how poor your performance, because you always earn experience points that carry over to your next game.
#Radiant silvergun upgrade#
Arcade and Story modes offer two variations of the same blow everything up model, with Story allowing you to save a persistent profile and constantly upgrade your ship over time. The new high-resolution graphics smooth out the pixilated look of the original, but purists can play with the old school chunky sprites if they like.
#Radiant silvergun tv#
This remake runs in its original 4:3 ratio and includes a handful of attractive wallpapers to decorate the remaining bits of your TV with.
